Ah David beat me to it. Actually David is correct in calling it a WGS84 spheroid and not an ellipsoid since spheroids are only flattened on one minor-axis and not two or more minor-axis like a true ellipsoid.
Paul On Saturday, 22 November 2003 15:01, Paul Surgeon wrote: > On Saturday, 22 November 2003 14:20, Danie Heath wrote: > > Hi guys, > > > > I just wanna find out how Simgear actually works. Does it generate the > > world as a sphere, or as a flat world ? > > > > Kind Regards > > > > Danie Heath > > Neither! > It generates the world as a WGS84 ellisoid which is accurate to about 100 > meters in altitude and even better in the horizontal plane. > > You'll find the wgs84 routines under simgear/math/ > > Regards > Paul _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel