> Melchior FRANZ
> Sent: 03 March 2004 23:39
> To: [EMAIL PROTECTED]
> Subject: [Flightgear-devel] Re: [BUG] Hunter noise & UV face 
> singularity
> 
> 
> * Lee Elliott -- Wednesday 03 March 2004 19:56:
> > There were a couple of redundant vertices (easily missed) 
> and a couple 
> > of
> > polys that were being triangulated less than optimally but 
> the model looks 
> > fine in FG on my system - neither the two extra vertices or 
> the triangulation 
> > problems were apparent at all.
> 
> I'm talking about the degenerated UV mapping faces. Not about 
> duplicated vertices or bogus triangulation or something.
> 
> 
> 
> > I can't remember what package Vivian used to create it - Blender or 
> > AC3D -
> > Vivian?
> 
> She uses AC3D.

HE :-)

Vivian, Vyvyan = male

Vivien, Vivienne etc = female

A common error. Sorry if there's any misunderstanding

Vivian Meazza




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