> Melchior FRANZ > Sent: 03 March 2004 23:39 > To: [EMAIL PROTECTED] > Subject: [Flightgear-devel] Re: [BUG] Hunter noise & UV face > singularity > > > * Lee Elliott -- Wednesday 03 March 2004 19:56: > > There were a couple of redundant vertices (easily missed) > and a couple > > of > > polys that were being triangulated less than optimally but > the model looks > > fine in FG on my system - neither the two extra vertices or > the triangulation > > problems were apparent at all. > > I'm talking about the degenerated UV mapping faces. Not about > duplicated vertices or bogus triangulation or something. > > > > > I can't remember what package Vivian used to create it - Blender or > > AC3D - > > Vivian? > > She uses AC3D.
HE :-) Vivian, Vyvyan = male Vivien, Vivienne etc = female A common error. Sorry if there's any misunderstanding Vivian Meazza _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel