David wrote: >It's not a hard task. Blender has a face-reduction function built in that >does a wonderful job simplifying models -- the only problem is that you lose >the UV mappings, so you have to spend an hour or so remapping textures.
Are you serious ?? Did you ever try this? That would be completely awesome! >All the best, > > >David Bye bye, Wolfram. _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel