> -----Original Message-----
> From: Jonathan Richards
> Sent: 08 April 2004 5:11 pm
> To: FlightGear developers discussions
> Subject: [Flightgear-devel] Terrain textures
> 
> 
> I'm trying to experiment with alternative terrain textures 
> for the scenery 
> which I have built for the UK, but which looks odd when it's 
> painted to look 
> like an irrigated American prairie :¬)
> I took a look at $FG_ROOT/materials.xml, which defines how 
> the materials are 
<snip>

I believe that the files in Textures.High get used in preference to the files in 
Textures. You may want to rename the Textures.High directory for the duration of your 
tests.

Richard

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