Erik Hofman wrote: > Why do you think that collision detection is not implemented? You > can crash to the ground and to the buildings (maybe even other > aircraft?), so there must be some logic behind this.
Ground handling right now only uses a flat, horizontal ground plane at the MSL altitude of the aircraft coordinate origin. This works fine for runways, but isn't good enough for ground vehicles. This is the reason that you can't fly off the ski jump on the carrier without crashing, and why aircraft don't roll down hills. AFAIK all the FDMs share the same bug here. What's needed is to intersect each gear strut against the local scenery independently, and have a per-gear ground plane. Andy _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel