Innis Cunningham wrote:

See JPG for how the MD11 appeared in FG9.2 and 9.4.
Maybe someone on the list has a simple answer.I don't
think it is anything at my end.

Plib's 3DS loader tends to mess up the geometry -- I remember that from experiments a year or two ago. I think that our only fully-functioning loaders (including textures) are AC3D and the MSFS one.



All the best,



David


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