When I stop FG very quickly after starting it, I have often segfaults in the loader thread. I think it is because the tiles are still loading while globals is being deleted.
I would like to ask the thread to stop and wait its effective terminaison before deleting globals. How can we stop this thread ? Is calling SGThread::cancel() followed by SGThread::join() the right way ? -Fred _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel