> Can we set that one up in the base package (so the > novice submodeler's can try it out)? Which a/c did you use?
Here's the puff-of-smoke model that you need to put in Models/Geometry: http://home.comcast.net/~davidculp2/puff.ac Then you need a trigger binding. I use the joystick trigger: <button n="0"> <desc>Trigger</desc> <binding> <command>property-assign</command> <property>/systems/submodels/submodel[0]/trigger</property> <value type="bool">true</value> </binding> <mod-up> <binding> <command>property-assign</command> <property>/systems/submodels/submodel[0]/trigger</property> <value type="bool">false</value> </binding> </mod-up> </button> Then you need to pick an airplane (I used the OV-10, which actually *does* have a smoke generator BTW) and set the path to the submodel system config: <sim> ... <systems> <electrical> <path>Aircraft/c172/c172-electrical.xml</path> </electrical> <submodels> <serviceable type="bool">true</serviceable> <path>Aircraft/OV10/submodels.xml</path> </submodels> </systems> ... </sim> Then put this in the submodels.xml config file in that aircraft's root directory: <submodel> <name>smoke</name> <model>Models/Geometry/puff.ac</model> <trigger>systems/submodels/submodel[0]/trigger</trigger> <speed>0.0</speed> <repeat>true</repeat> <delay>0.1</delay> <count>4000</count> <x-offset>0.0</x-offset> <y-offset>0.0</y-offset> <z-offset>-4.0</z-offset> <yaw-offset>0.0</yaw-offset> <pitch-offset>0.0</pitch-offset> <eda>1000.0</eda> </submodel> That should do it. I guess the OV-10 would make a good demonstrator. It's already the thunderstorm and weather radar demonstrator. Dave -- **************************** David Culp [EMAIL PROTECTED] **************************** _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d