----- Original Message ----- 
From: "Frederic Bouvier" <[EMAIL PROTECTED]>
To: "FlightGear developers discussions" <[EMAIL PROTECTED]>
Sent: Friday, October 15, 2004 3:20 AM
Subject: Re: [Flightgear-devel] crease patch and Dlists - maybe answer VBOs?


> Martin Spott wrote:
>
> > "Roman Grigoriev" wrote:
> >
> > > The right answer is VBO
> > > I don't understand why you don't want to include this nice feature to
> > > flightgear
> >
> > What is this VBO thing ? Do we have the necessary support on common
> > OpenGL-1.1 based display systems ?
>
> Vertex Buffer Objects.
> Something that require plib support, if not rewrite.

What about FGSG - Frederic is this your work in simgear ;)
if we will write own scenegraph it'll be great advance in fgfs and really
great speedup

> If is available as extensions on OGL 1.x
> and has been standardized in OGL 2.
>
> -Fred
>
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> 2f585eeea02e2c79d7b1d8c4963bae2d
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