----- Original Message ----- From: "Frederic Bouvier" <[EMAIL PROTECTED]> To: "FlightGear developers discussions" <[EMAIL PROTECTED]> Sent: Friday, October 15, 2004 3:20 AM Subject: Re: [Flightgear-devel] crease patch and Dlists - maybe answer VBOs?
> Martin Spott wrote: > > > "Roman Grigoriev" wrote: > > > > > The right answer is VBO > > > I don't understand why you don't want to include this nice feature to > > > flightgear > > > > What is this VBO thing ? Do we have the necessary support on common > > OpenGL-1.1 based display systems ? > > Vertex Buffer Objects. > Something that require plib support, if not rewrite. What about FGSG - Frederic is this your work in simgear ;) if we will write own scenegraph it'll be great advance in fgfs and really great speedup > If is available as extensions on OGL 1.x > and has been standardized in OGL 2. > > -Fred > > _______________________________________________ > Flightgear-devel mailing list > [EMAIL PROTECTED] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel > 2f585eeea02e2c79d7b1d8c4963bae2d > _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d