On Donnerstag 21 Oktober 2004 09:11, Vivian Meazza wrote: > Yesterday I put together some code which outputs the Lat/Lon/Alt of the > hook tip when extended. Norman Vine kindly pointed me at the SG conversion > function, so I now have output in X,Y,Z. I'm using great chunks of submodel > code, much of which is redundant in this context, so I need to tighten this > up. However, I've added the function to the Seafire as a demonstrator. > > I still have to adjust the hook tip for compression when it's in contact > with the ground. I'll have a first cut of all this code ready after the > weekend, I hope. You, do YASim for the hunter?
For the *first* *proof* *of* *concept*, you can also let the hook hang below ground. That is what I actually try to do at the moment with JSBSim. I want to have something where I can test if I can see the wires I have now injected in my scene. The Aircraft I use for that is a private one with a 4-th gear at its tail. This 4th gear has a tiny spring constant and a well defined name. A gear named 'HOOK' interacts with a line called 'Wire'. This is the preliminary test to find all that stuff ;) I hope to send you a version of that stuff today evening ... Greetings Mathias -- Mathias Fröhlich, email: [EMAIL PROTECTED] _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d