Melchior FRANZ wrote
> > Mathias has put all the necessary stuff here: > > > > ftp://ftp.uni-duisburg.de/FlightGear/Misc_maf/carrier/ > > > > The code that he sent me works well, but I haven't tried it from that > > location yet. > > I applied all the stuff and it worked very well. My first carrier landing > with the FA-18A succeeded already. The gear code is great! It's fun to > taxi over slopes and actually see the aircraft follow them, rather than > strangely sliding up with the nose gear below ground. And the FA-18 is > very well done and has a nice cockpit with nice night lighting. > > The only problems I've encountered: > > * not really surprisingly, the carrier doesn't replay in replay mode. > When I watched my landing in replay, the carrier had already moved > along. Tricky to fix. This seems to be the case for all AI objects. Fixing it is certainly beyond me. > * I observed one segfault that I hadn't seen before. The bt, however, > didn't > look like it had anything to do with the new code. I haven't saved the > core > file but will do so if I run into that problem again. This is a new fault, and may be related to the new code, but Erik reported a segfault as well, so any help you can give in running it down would be welcome. We have to solve the problem before the code can be committed to CVS. > > Now I hope that I will soon be able to land the bo105 realistically > on slight slopes ... > Mathias is working on it, but he's been diverted to real work for a while! We should be able to land the Hunter or Seahawk on Nimitz soonish, unrealistic but fun. Back to projector landing sights .... Regards, Vivian _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d