Pilots are taught to think in terms of pressure on stick not displacement.
That is part of the reason that the F-16 is built the way it is.


-- Adam Dershowitz, Ph.D., CFI, MEI




> From: Gordan Sikic <[EMAIL PROTECTED]>
> Reply-To: FlightGear developers discussions <[EMAIL PROTECTED]>
> Date: Thu, 16 Dec 2004 23:08:30 +0100
> To: FlightGear developers discussions <[EMAIL PROTECTED]>
> Subject: Re: [Flightgear-devel] control surface normalization
> 
> Hi Jon,
> 
> I see you are really mad :)
>> Look here at the X-15 data and FCS diagram:
>> http://jsbsim.sourceforge.net/X-15Aero.html
>> 
>> The USAF F-16 (Block 40) FCS diagram is the same way: stick force is the
>> input. Same with Space Shuttle control Law diagrams.
>> 
>> The JSBSim X-15 model simulates the X-15 control laws as shown in the
>> link above. We take the -1 to +1 joystick input from FlightGear and turn
>> it into a stick force, mapping to the force range described in Etkin's
>> book as a sort of standard.
>> 
> 
> These are 3 particular examples only.
> 
> (about F16)
> AFAIK, it has nonmoving joystick, and force transducers, and it is
> "normal" for that plane to ise output from the transduced as a input.
> 
> (about X15)
> AFAIK, it had 2 completely different (unconnected?) sticks, one for
> "lower speeds" (usual stick), and the other one (joystick actually) used
> for control in "higer speeds regimes". Does it apply for both sticks?
> 
> 
> As I mentioned, these are 3 particular examples only, not a general rule .
> 
> cheers, :)
> Gordan
> 
> 
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