On December 27, 2004 03:52 pm, Ampere K. Hardraade wrote:
> On December 27, 2004 02:27 pm, Jim Wilson wrote:
> > Would VRML give us true modeler portability? � Can ac3d (or whatever
> > closed source modeler) import a VRML model and have all features intact,
> > �and then export it back to VRML in a way that a blender user could
> > import the same model and see the same changes? �Can blender even import
> > it's own exported VRML and have all the features intact?
>
> 3D Max Studio can't import VRML.  I don't know about other modellers
> though.

Correction: appearently, it can import VRML.

Ampere

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