Martin Spott wrote:
Jon Stockill wrote:


It's not easy to update an airport like that, since the airport model requires a suitably sized/shaped hole in the terrain. This works well for objects sitting *on* the terrain though, with 1 slight limitation - if 2 people are working on different airports in the same tile then updates from 1 person would overwrite the changes from another if the entire stg file was provided.


That's why I offered to 'merge' the data. I see, a sole airport object
probably was a bad example,

Well David Luff is already collecting airport updates on his taxidraw site, and as far as I know the 0.9.7 Scenery already includes all those updates. The advantages of objects sitting on the scenery is that they can be easily updated independantly of the terrain, and distributed seperately.


--
Jon Stockill
[EMAIL PROTECTED]

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