Frederic Bourvier wrote: > It is still true that JPEG have no alpha channel, so not all > textures could be converted.
Yes. Although the loader could play tricks like storing the alpha channel in a separate grayscale image. And I believe the already-mentioned jpeg2000 format does support 4-channel images. Many of the alpha images are actually poor choices for jpeg anyway, as the cutouts often have fine detail / high frequency shapes. But the point wasn't that jpeg was perfect for everything, just that refusing to use it where appropriate was silly. Especially for the terrain textures, it works really, really well. Andy _______________________________________________ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d