David Luff writes:

> Lee Elliott writes:
> 
> > 
> > I'm using an ATI 9200 vid card with ATI's drivers and I'm 
> > getting:
> > 
> > Seaching for extensions...
> > GLX_SGIX_fbconfig: NO
> > GLX_SGIX_pbuffer: NO
> > 
> > One or more required extension(s) could not be found:
> > GLX_SGIX_fbconfig
> > GLX_SGIX_pbuffer
> > Unable to continue in headless mode - revert to doublebuffer 
> > mode? [Y/n] 
> > 
> > if I try to use --headless mode:(
> > 
> > Seems ok if I render to a screen though.
> > 
> 
> Hi Lee,
> 
> Could you post the output of glxinfo please?
> 
> I've tested this on Radeon 7200 + DRI drivers, and GeForce 5900XT + NVidia 
> binary drivers on Linux, but never on ATI's binary Linux drivers.  It's quite 
> possible that they've omitted support for GLX extensions entirely, but it's 
> also conceivable that they might have used a different name - the output from 
> glxinfo might enlighten us.
> 

Umm, a google around indicates that they don't support GLX_SGIX_pbuffer & 
fbconfig, but offer GLX_ATI_render_texture instead:

http://www.gamedev.net/community/forums/topic.asp?topic_id=191510

I believe that Fred has got a cross-platform render-texture library to work 
with Map in order to extend headless mode to windows - hopefully this will be 
more robust than the code that I wrote and work across a greater range of cards 
on Linux as well.  I'll make up another release candidate when it's added.

Cheers - Dave

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