Don Oliver wrote: > fgfs --prop:/sim/model/path=Models/my-cessna.wrl" > > There are no .wrl files in my FlightGear installation, so where do I > find this information?
FlightGear's model loader (part of plib) supports many different file formats. The best supported is currently AC3D (.ac) format, which is native to that shareware modeller (www.ac3d.org) and well-supported in Blender by a Python export script. This particular extension, .wrl, indicates a VRML file. Maybe we should fix the docs to use .ac instead. > Next, there are detailled instructions for how to animate rudder, > throttle, etc., but how does the program know what part of my model is > the rudder, throttle, etc., and what makes the part move? Almost all 3D modelling programs allow you to associate "names" with object sub-parts. These names then appear in the XML content that describes the animation. Andy _______________________________________________ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d