Interesting...I have no use for navaid data. Is there an option to turn these off? And as far as airports go, I only care about the imagery. Any other info, I can do without. Hmmm, that would probably free up a lot of memory too, huh?
I'll look into limiting the region of airports it loads. I find it odd that it takes 5 minutes for you...I'm by no means running it on a top-of-the-line gaming machine...a Centrino laptop 1600 MHz with 256 Megs of RAM and a Mobility Radeon 9000 graphics card. On 5/24/05, Vivian Meazza <[EMAIL PROTECTED]> wrote: > Drew wrote > > > FlightGear takes nearly a minute to start up from my Windows build, > > and I'm just wondering if there's an easy way to shorten this if I'm > > not using all of flightgear's features. Is there one particular task > > that takes particularly long? > > > > Only a minute eh? Under Cygwin cvs takes nearly 5 minutes - time for a brew > a coffee - and that's on a pretty powerful machine. The majority of this > time seems to be taken up by the loading of Airport and Navaid data. As I > understand it, the program loads all that are available without regard for > the location of the aircraft. Keeping this number to a minimum should help. > The other variable under your control is the number of scenery objects, but > this doesn't seem to take all that much tile anyway. > > We really need to sort this one. > > Regards, > > Vivian > > > > _______________________________________________ > Flightgear-devel mailing list > [email protected] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel > 2f585eeea02e2c79d7b1d8c4963bae2d > _______________________________________________ Flightgear-devel mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
