* Frederic Bouvier -- Sunday 29 May 2005 21:32: > Melchior FRANZ a écrit : > > >In less verbosity: this technique does only make sense for objects with high > >face > >*density*, not high face *number*. > > > The beacon has a lot of vertical, or near vertical, faces.
I saw them when I edited it in Blender. But how is this relevant? If the FDM stuttered before, and doesn't now? m. _______________________________________________ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d