Hi,

On Donnerstag 16 Juni 2005 03:20, Ampere K. Hardraade wrote:
> On June 15, 2005 04:05 am, Erik Hofman wrote:
> > There where a few reports that one would need at least 24/32 bit colors
> > to get it working (although it used to work with 16 bits in previous
> > versions).
>
> It used to work with 16 bits.  After I upgraded from the latest CVS
> version, the 3D clouds don't work in 16 bits anymore.  When I switched to
> 24/32 bits, I get this error messages:
>
> X Error of failed request:  GLXUnsupportedPrivateRequest
>   Major opcode of failed request:  143 (GLX)
>   Minor opcode of failed request:  16 (X_GLXVendorPrivate)
>   Serial number of failed request:  41
>   Current serial number in output stream:  42
I tried with 24.
On a recent Mesa CVS r200 driver I get the same error message.
With the r200 driver from my distro it just crashes.

I have short circuted that with an unconditional false return in line 461 in 
RenderTexture.cpp.
The crash happens in the first call to glXCreateGLXPbufferSGIX a few lines 
later.

    Greetings

         Mathias

-- 
Mathias Fröhlich, email: [EMAIL PROTECTED]

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