Thomas Förster wrote: > > Mind that also the surrounding scenery tile .btg has to be edited, because it > has to contain a hole exactly fitting the airport... > > Thomas > > _______________________________________________ > Flightgear-devel mailing list > Flightgear-devel@flightgear.org > http://mail.flightgear.org/mailman/listinfo/flightgear-devel > 2f585eeea02e2c79d7b1d8c4963bae2d >
How about blender importers for .btg and .dat files? I guess the ideal would be for a program that could take a .btg and .dat file and merge them regardless of there being a pre-existing airport-shaped hole in the btg and without having to use/preprocess any of the GIS data. Josh _______________________________________________ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d