What am I doing wrong? I have sucessfully built scenery before but I wanted to change the terrain texture to desert.rgb so I set the material type to DryLake when using tgvpf.
$terr_prep/tgvpf/tgvpf --tile=w087n30 --work-dir=LandMass --material=DryLake --max-segment=400 /data/vmaplv0 noamer bnd polbnda But when I go through the final build process and look at the scenery the material type is "ocean". I have previously been able to build omitting a material type which gave me a "default" type which apparently is set to a forest type texture. Thanks. Stacie _______________________________________________ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d