Would it be good if both ATC and chat message could be in some sort of text area box so you have the history and you could scroll back and stuff?
Also I'm wondering if the server should take control of who's logged on and off. At the moment the client is taking care of that by adding a player if it gets udp packets that it doesn't already know about, and removing player if it hasn't got anymore packets from a player with a timeout. I was thinking that way we could show logon/logoff message in the multiplay window. Now it's some sort of a multiplay event window, rather than only for chat messages. > 2) chat messages > The server (in fact every client) should be able to send messages to clients > which get displayed on the screen (i.e. the flightgear window), just like ATC > messages. So the server can send state information to the client. After > reading some source code and discussing this on the irc channel I've noticed > that the necessary infrastructure is already there but not used. The network > protocoll supports chat-messages and the ATC-module has functions to queue > and display them on screen. So it should'nt be too hard to combine them and > enable chat-messages. Somebody willing to give it a try? _______________________________________________ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d