Dave Culp wrote:
3) Making a smoke model that merges well with the others. I've heard (on this list) that this may be a plib limitation. It may require the use of a different visual model, like billboards or particle fields.
I'm sure someone has already done some work on particle smoke. ISTR seeing some screenshots a few months ago, but nothing more after that.
-- Jon Stockill [EMAIL PROTECTED] _______________________________________________ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d