I have been having issues with a pretty much repeatable floating exception during final approach to any airport with any aircraft. It does never crash in-flight, only within visual range of an airport/runway, and usually during final approach.
Is there any likely way that this can be worked around? Can I suspect the VASI/PAPI lights, runway lighting or something to trigger a bug in the gl-libraries? Due to the repeatability of this problem I would think that this is a bug. (most likely a bug in nvidia driver/libraries) I don't ask anybody to try to fix or work around this problem for me, as I should be able to do it myself if I took the time. But I would like suggestions if anybody has any information that could be useful. Jan-Espen Pettersen
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