I have been having issues with a pretty much repeatable floating
exception during final approach to any airport with any aircraft. It
does never crash in-flight, only within visual range of an
airport/runway, and usually during final approach.

Is there any likely way that this can be worked around? Can I suspect
the VASI/PAPI lights, runway lighting or something to trigger a bug in
the gl-libraries? Due to the repeatability of this problem I would think
that this is a bug. (most likely a bug in nvidia driver/libraries)

I don't ask anybody to try to fix or work around this problem for me, as
I should be able to do it myself if I took the time. But I would like
suggestions if anybody has any information that could be useful.

Jan-Espen Pettersen


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