On Thursday 05 January 2006 13:33, Erik Hofman wrote: > Martin Spott wrote: > > I'd like to underline these two points: > > 1.) There won't be any volunteer who is serious about doing ATC > > service as long as FlightGear does not have _appropriate_ > > capabilities. Appropriate capabilities in my eyes includes > > something that resembles the functions of a radar screen plus ... > > Once the multiplayer code uses the AIModel code this would be easy.
There is currently development ongoing to implement multiplayer using AIModels. However, a RADAR system doesn't need this. A RADAR station just needs position information of nearby aircrafts. Additional info might be the channels a pilot listens to with his voice com equipment. Our efforts to use AIModels include sending properties over the wire, so it would be easy to include any frequencies if needed. A RADAR station can be implemented as a listener to the server, so the server sends information of aircrafts to the radar just as to any other client. Maybe I have to add some minor changes to the server code, but all in all it should be pretty simple to create a listener. Any volunteers to implement a RADAR, step forward! :) regards, Oliver ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://ads.osdn.com/?ad_id=7637&alloc_id=16865&op=click _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel