-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 AJ MacLeod schrieb: >>I was hoping that it might enable me to run Jon's new KSFO scenery with >>Tiger data, but no improvement there at all. Either Jon has to reduce the >>ploy count markedly, or I have to upgrade my video card! > > Same here, unfortunately :-( I'd go for the latter option. Eventually...
I think we have to take special care about those that can't upgrade their graphics hardware - notebook users. Even new ones are currently sold with 64 MB of VRAM. HiRes textures/models are great. But perhaps a low res version can/should be added also (IIRC we are doing that for the terrain already). This becomes even more important for multiplayer/AI as more planes are visible and thus their textures are in memory. It is even more a pity as during normal flight all other planes are far enough away that their textures are hardly visible anyway. If we could offer an additional low res version (only one texture of 256x256 pixels could be enough I reckon) for each plane, much can be gained and only a minimum of (cheap) disk space lost. This could keep a bit older hardware running for a long time. CU, Christian -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.0 (MingW32) iD8DBQFDwpxylhWtxOxWNFcRAk1EAJ0aM8GtOJzvHDXKkEHx+buxQ/qWNgCglQdL orNSc8oWWbBLeqCM09+ORT0= =1s+t -----END PGP SIGNATURE----- ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://ads.osdn.com/?ad_id=7637&alloc_id=16865&op=click _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel