Major A wrote Snip ... > The last issue (though not very important) is visualization. Though > not a voice issue, it would have to be dealt with as part of the > system sooner or later. VATSIM pilot clients, to the best of my > knowledge, only send information on the position and attitude of the > aircraft, along with rates of change. It wouldn't be very hard to > include second derivatives (accelerations), which would, for instance, > make take-off and landing rolls look much smoother in case of network > load problems (I have seen aircraft on landing roll jumping back by > several 100ft on VATSIM...).
I have today sent a bug fix to Erik for some outstanding problems with the multiplayer implementation, but which also includes extrapolation of the client position using 1st and 2nd derivatives. This patch was developed in collaboration with Gregor Richards, Oliver Schroeder, Mathias Froelich, and tested by AJ Mcleod. > I also don't like the way aircraft visual > models are dealt with in VATSIM: only a code describing the aircraft > type is transmitted, leaving the client software to find a suitable > model. I'm very much leaning towards each client submitting the rough > geometry of the airframe, including reference point, to the ATC > servers so that other clients can download and show them (this would > only have to be done at logon time and can be asynchronous, so I don't > expect bandwidth problems). Only the copyright issues would have to > clarified. As a suggestion, for copyright-protected airframes, one > could transmit a few main points on the airframe only so that the > other users can anticipate the extent of the aircraft without seeing > its exact shape. > Currently the Multiplayer code ignores aircraft which are not in the local system. There is no intention to change this atm. Vivian ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://ads.osdn.com/?ad_id=7637&alloc_id=16865&op=click _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel