> How does the flight model feel when you kill an engine? I remember a > couple of years ago that we weren't getting nearly enough drag from a > windmilling propeller, either in JSBSim or in YASim, but I don't know > how the code is now. > > David
It should be much better in JSBSim, now. Thanks to code contributions from Jiri Javurek for the L410 model (still to be completely ported to FlightGear), we have a much more capable propeller model and a turboprop engine model, as well. Some of the propeller performance depends, of course, on how the config file for that prop is set up. The data that drives the model has to cover the entire range of advance ratio expected to be seen in operation. Jon ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=103432&bid=230486&dat=121642 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel