>
> Neat trick - thanks!  I've found the problem - in lines 661 to 664 of 
> tower.cxx we check if t is the user, but then dereference the AI plane 
> pointer of tt based on the result.  In the case where t is not the user, but 
> tt is the user, the AI plane pointer dereference ( ->GetLeg() ) kills us.  I 
> need to think some more about the intent of that section of code before 
> fixing it though.

Oops! I looked at this part of the code really dozens of times but
didn't got the difference between tt and t. In Germany we say "Tomaten
auf den Augen"...

Olaf


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