* Chris Metzler -- Wednesday 12 April 2006 04:45: > I would naively expect the angle that you give the sign to correspond to > the orientation of a normal either going out of the sign face or going > into the sign face. However, there seems to be an offset between the > angle used and the heading of the sign face. If that offset were constant, > I could handle that no problem; but the offset seems to vary from place to > place.
Umm ... no. The angle is, of course, constant. And the normal is OK, too. Could you have missed the fact that the heading is counterclockwise(?), unlike everywhere else in fgfs? (That's the little quirks that make fgfs so much fun. ;-) If you use the ufo, then you see that it outputs a heading that works. This wouldn't be possible if there were some irregularity. > P.S. I hope you get the chance to make the surrounding sign casing/ > structure/box/whatever for these signs. [...] Maybe some way of > specifying the surfaces of a two-sided sign in this formalism would be good. If I somehow manage to load some hardware "decoration" from the disk, then one could possibly allow to assign faces to object names -- two in one entry. But first I have to find a way to do that at all. m. ------------------------------------------------------- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=110944&bid=241720&dat=121642 _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel

