Am Samstag, den 03.06.2006, 20:28 +0200 schrieb flying.toaster:
> I have found what may be a problem with Z-buffer and alpha on textures. You 
> can find a description of the issue on that post :
> http://forums.avsim.net/dcboard.php?az=show_topic&forum=198&topic_id=1810&mesg_id=1810&page=
> 
The transparent objects in your model are sorted in the wrong order. You
need to hand-adjust the objects within the .ac file. Cut and paste
transparent objects to the end of the .ac file and your model should be
ok.

The object definition begins with the keyword "OBJECT". The next line
contains the name of the object. The last line of an object is the
"kids" tag. Be sure not to leave any blank lines in the .ac file as FG
will quit with an error.

> Also I would like to know if there is an easy means to add "smoke generators" 
> to a 3D model (since I am making spin trials)
> 

look at the readme.submodels file in the docs folder. You should find
something useful there.

Greetings

Detlef

http://www.sol2500.net/flightgear


> Thanks for any advice on those issues 
> 
> Enrique
> 
> 
> 
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