* Josh Babcock -- Monday 12 June 2006 22:14: > Melchior FRANZ wrote: [HUD rendered to texture and mapped on 3D HUD face] > > Yeah. Done. Wasn't even difficult. :-)
> Sweet. Where can I find example code? Nowhere. I removed it again from my build system. It was just a quick and dirty proof of concept. The result wasn't acceptable yet: it was ugly in comparison with the current (f16) HUD, blurry and cut off (probably a bug in od_gauge). I'll revisit that again later, after some more changes to the HUD code. m. _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel