On Thu, 15 Jun 2006 21:24:52 +0200, Olaf wrote in message
<[EMAIL PROTECTED]>:
> Hi,
>
> > ..in a similar vein: Is there way to set the jpg-factory
> > screen shot size, other than at compile time by editing
> > this bit in SimGear/simgear/screen/jpgfactory.hxx ?:
> >
> >
> > typedef enum {
> > DEFAULT_XS = 320,
> > DEFAULT_YS = 240
> > } JPG_FACTORY_ENUM;
> >
>
> Does this relate in any way to the discussion in this thread?
..I dunno yet, I'm gonna find out after I get TerraGear built, your
fooling around in plib to hike fps up by 15 times tells me you
might be able to point me the right way.
> I doubt that this definitions is actually used in the code: In
> jpg-httpd the factory is initialized as 400x300.
..this matches what I see chking the jpeg's coming out.
In the code, where, FG?
> JpgFactory->init(400,300);
>
> screenshots (In FlightGear Menu called Snaphots) are done differently.
>
> Size of snapshots are controlled by /sim/startup/xsize and ysize
> respectivly. gui_funcs.cxx around line 570.
..maybe, these change the display within the main window and
probably the screen shot sizes too, and yeah, that's a different
show from jpeg-factory.
..found it in FlightGear/src/Network/jpg-httpd.hxx:
> public:
>
> HttpdImageChannel() : buffer(512) {
> setTerminator("\r\n");
> JpgFactory = new trJpgFactory();
>
> // This is a terrible hack but it can't be initialized until
> // after OpenGL is up an running
> JpgFactory->init(400,300);
> }
..huh? If OpenGL is dead, kill FG too, or ask if SW rendering is ok.
..is also possible to control jpg "fps" (5Hz) and picture
quality (90%) at compile time now.
--
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
Scenarios always come in sets of three:
best case, worst case, and just in case.
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