> Yes... the Lightning also suffers from this jitter when the
> parking brake is
> applied.  It's not as bad as with previous versions of JSBSim
> (where it could
> rapidly escalate and flip the whole plane over) but it's there and a bit
> annoying.
>
> I haven't played that much with the gear constants - they seem
> about right
> when landing, so I'm hesitant to mess about with them; but it
> could be that
> some of the jitter could be reduced that way?
>
> Cheers,
>
> AJ

OK, I have tried this out and identified the problem. It's with the landing
gear. Don't use it, and you're OK!

ha. ;-)

Seriously, it seems to be there only if/when you use the brakes, and further
it seems to only be there at initialization. I've tried it from a rolling
speed - braking and stopping, and the jitter seemed not as bad. I can
reproduce it in the standalone version of JSBSim using a custom script. That
way, it will be much easier for me to develop a fix (and I still can't run
OpenGL apps pending resolution of my video card problem).

I'll be at the AIAA Modeling and Simulation conference in Keystone CO next
week. I believe that at least a couple of papers are being presented about
landing gear modeling. I may pick up some ideas there. If not, I may have
some time to do some debugging using my wife's notebook, if I get up early
enough...

Jon


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