Jeff Koppe schrieb: > Can anyone explain why my converted obj file (at > http://www.static-lift.net/cube.ac.zip ) causes a segmentation fault in > FlightGear? It also causes the demo version of AC3D to seg but for the life > of me I can't see why. I don't get any errors using .ac files that are > exported from Blender. > > This is a simple triangulated cube. The verts may be listed in the wrong > order but I'd think that would just give me a mish-mash of triangles in FG, > not a seg fault. > > Thanks, > > --jeff > > > MATERIAL "default" rgb 1.00000 1.00000 1.00000 amb 1.00000 1.00000 > 1.00000 emis 0.00000e+0 0.00000e+0 0.00000e+0 spec 1.00000 1.00000 > 1.00000 shi 100 trans 1.00000 Never saw this data format in my ac-files "0.00000e+0", very suspicious but not knowing exactly wheather this is illegal. Georg "HeliFlyer" EDDW
------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys -- and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel