Fred wrote:
> Selon Vivian Meazza :
>
> > Yes, I saw you had fixed that, but that's the only one with that
> particular
> > problem. Since it worked under plib, and AC3D didn't complain, I would
> never
> > have worked that one out - thank you. If only the rest were that easy -
> the
> > others seem to be keyboard/panel control problems, but I expect you read
> my
> > earlier posting.
>
> Would you mind reminding me what are the current problems as detailed as
> you can
> so I can try to debug myself ?
>
These are the bugs so far:
>
> Hurricane/Spitfire/Seafire won't start. The starter spins
> continuously, but the engine won't fire.
> A4F crashes FG, without any error message that I have found so far.
> Hunter and Seahawk have lost their exhausts (of course).
> The Engage Launch-bar command (L) is broken.
> The Mixture control (M/m) seems to be broken.
> The frame rate is well down - approximately 40-50% in like-for-like
> circumstances.
> The scenery is significantly darker than with plib with the same
> settings
>
> It would be fair to say that under osg pretty much everything is broken.
> And
> finally the someone nicked the sun it disappears from time to time - reset
> gets it back. Lot's of work there, but there are no indications of where
> the
> problems might lie, I'm afraid.
And to which I can add:
The radar in the KC-135E is also broken - but that is to be
expected, and I expect that it will be fixed in due course.
The transparency of the Seahawk gunsight causes the carrier wake to
disappear.
Masts are no longer visible in the scenery - but a transparent
effect is visible if you look closely.
I suspect the last 2 are an artefact of transparent object ordering in the
environment.
I don't think that the Launchbar problem is a keyboard issue
Vivian
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