Hi, I was thinking about he memory usage of the aircrafts. As multiplayer mode becomes more and more popular, more aircrafts are loaded into memory. If any AI-aircraft is not loaded directly from the Aircraft folder, but first from an AI-Aircraft folder and only if the aircraft isn't found there, the aircraft is loaded from the Aircraft folder, the memory usage can be minimized. We only have to copy the aircrafts with huge memory usage to this folder and rescale the textures (and maybe replace the .ac files by lower polygon versions).
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