Quoting syd :

> I was looking for why the billboard are not showing up, without
> success. It seems you found why. IIRC, plib use the Z-up convention
> when OpenGL use Y-up natively. I don't know how OSG behave, but it
> would be nice not to have to redo every model that use billboard if
> it's possible, and add a transformation in the animation code.
>
> Hi again ,
>  I did check the billboard animation to see if billboarded objects
> could be rotated 90 degrees around the X axis first , but it'll take
> much more reading on my part.
> Anyone know where the tree drawing module is ? That might help, too.
> Cheers,

I managed to restore the spherical billboards ( lights on planes, bridges and
masts ) in my local copy, but not the axial one ( trees or radio mast at
distance ). So I am still holding the code. I guess the AutoTransform class is
not able to do axial billboarding, and OSG billboards are objects, not
transforms, so I want to change that to a custom MatrixTransform, and steal the
code from plib ssgCutout class, with the required axis swap.

-Fred

--
Frédéric Bouvier
http://frfoto.free.fr                      Photo gallery - album photo
http://www.fotolia.fr/p/2278/partner/2278  Other photo gallery
http://fgsd.sourceforge.net/               FlightGear Scenery Designer

-------------------------------------------------------------------------
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job easier
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to