Josh Babcock wrote: > foreach(light; lights) { > propertyPath = 'some/path/'~light; > # do magic to the hash lightNodes here > # So that a node linked to propertyPath > # with a key of light gets added to lightNodes > }
The hash/vector index expression is an lvalue that can be assigned as well as inspected. So it's just: foreach(light; lights) { lightNodes[light] = propertyPath; } Andy ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel