alexis bory ha scritto: > > I did use FGSD some month ago. That was my first try in enhancing an > airport and also change some particular shapes in the landscape.
Hi Alexis, I used FGSD a lot in the past. I still do sometimes for positioning objects around. I think I know it good enough. I used the old version and the new one. But that's useless when it comes to modify the airport area. I.e. thanks for the suggestions but that doesn't help. I'd like to manually create an airport 3d mesh without the limitations FGSD poses. This could be achieved using a common 3d modling software, problem remains how to import the resultin mesh into FGFS scenery tile file system. > I'm working again on an airport, KNID, > http://croo.murgl.org/fgfs/scenery/index.html and I plan to redraw the > taxiway and aprons, but I won't touch the overall terrain tile > definition. My concern is to see that airport included in the standard > scenery ;) Nice work. Will you use TaxiDraw for that? Any alternative idea? Roberto ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel