=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-01-07_02:33:02 (frohlich)
/var/cvs/FlightGear-0.9/source/src/Input/input.cxx
Modified Files:
src/Input/input.cxx: Do not change mouse modes if we had
a valid scenery pick.
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2007-01-07_05:50:39 (frohlich)
/var/cvs/FlightGear-0.9/source/src/Aircraft/controls.cxx
/var/cvs/FlightGear-0.9/source/src/Aircraft/controls.hxx
Modified Files:
controls.cxx controls.hxx: Add nose wheel steering control switch
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-01-07_06:02:50 (frohlich)
/var/cvs/FlightGear-0.9/source/src/Input/input.cxx
/var/cvs/FlightGear-0.9/source/src/Main/renderer.cxx
/var/cvs/FlightGear-0.9/source/src/Main/renderer.hxx
/var/cvs/FlightGear-0.9/source/src/Scenery/scenery.cxx
/var/cvs/FlightGear-0.9/source/src/Scenery/scenery.hxx
Modified Files:
src/Input/input.cxx src/Main/renderer.cxx
src/Main/renderer.hxx src/Scenery/scenery.cxx
src/Scenery/scenery.hxx: Move scenery picking into the renderer.
There is most of the required data defined. Also we can better use
the pick visitor that will be needed with th upcommung panel code.
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2007-01-07_09:51:29 (frohlich)
/var/cvs/FlightGear-0.9/source/src/GUI/gui.h
/var/cvs/FlightGear-0.9/source/src/GUI/gui_funcs.cxx
/var/cvs/FlightGear-0.9/source/src/GUI/gui_local.cxx
/var/cvs/FlightGear-0.9/source/src/GUI/mouse.cxx
/var/cvs/FlightGear-0.9/source/src/GUI/sgVec3Slider.cxx
/var/cvs/FlightGear-0.9/source/src/GUI/sgVec3Slider.hxx
/var/cvs/FlightGear-0.9/source/src/Main/fg_commands.cxx
Modified Files:
src/GUI/gui.h src/GUI/gui_funcs.cxx src/GUI/gui_local.cxx
src/GUI/mouse.cxx src/GUI/sgVec3Slider.cxx
src/GUI/sgVec3Slider.hxx src/Main/fg_commands.cxx:
Remove some dead code.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-01-07_13:00:25 (frohlich)
/var/cvs/FlightGear-0.9/source/src/Model/panelnode.cxx
/var/cvs/FlightGear-0.9/source/src/Model/panelnode.hxx
Modified Files:
src/Model/panelnode.cxx src/Model/panelnode.hxx: Make it compile
also with osg HEAD.
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2007-01-10_12:58:50 (andy)
/var/cvs/FlightGear-0.9/source/src/FDM/YASim/RigidBody.hpp
/var/cvs/FlightGear-0.9/source/src/FDM/YASim/yasim-test.cpp
Patch from Joacim to export the inertia tensor from the command line solver.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-01-10_12:59:33 (andy)
/var/cvs/FlightGear-0.9/source/src/FDM/YASim/Makefile.am
/var/cvs/FlightGear-0.9/source/src/FDM/YASim/RigidBody.hpp
/var/cvs/FlightGear-0.9/source/src/FDM/YASim/yasim-test.cpp
Sync with trunk
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2007-01-10_13:03:02 (andy)
/var/cvs/FlightGear-0.9/source/src/FDM/YASim/Airplane.cpp
/var/cvs/FlightGear-0.9/source/src/FDM/YASim/Airplane.hpp
/var/cvs/FlightGear-0.9/source/src/FDM/YASim/Rotor.cpp
/var/cvs/FlightGear-0.9/source/src/FDM/YASim/Rotor.hpp
Patch from Joacim to fix a bug where rotor weights were doubled.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-01-10_13:04:59 (andy)
/var/cvs/FlightGear-0.9/source/src/FDM/YASim/RigidBody.cpp
Missed changed file somehow, oops.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-01-10_13:08:01 (andy)
/var/cvs/FlightGear-0.9/source/src/FDM/YASim/Airplane.cpp
/var/cvs/FlightGear-0.9/source/src/FDM/YASim/Airplane.hpp
/var/cvs/FlightGear-0.9/source/src/FDM/YASim/RigidBody.cpp
/var/cvs/FlightGear-0.9/source/src/FDM/YASim/Rotor.cpp
/var/cvs/FlightGear-0.9/source/src/FDM/YASim/Rotor.hpp
sync with trunk
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-01-10_14:13:44 (fredb)
/var/cvs/FlightGear-0.9/source/projects/VC7.1/FlightGear.vcproj
Remove ssg leftover
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2007-01-11_16:06:33 (fredb)
/var/cvs/FlightGear-0.9/source/utils/GPSsmooth/UGear_main.cxx
MSVC compilation
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2007-01-12_12:00:56 (mfranz)
/var/cvs/FlightGear-0.9/source/src/Scripting/nasal-props.cxx
add getAttribute() and setAttribute() method
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-01-12_12:01:06 (mfranz)
/var/cvs/FlightGear-0.9/source/src/Scripting/nasal-props.cxx
add getAttribute() and setAttribute() method
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-01-13_03:04:07 (durk)
/var/cvs/FlightGear-0.9/source/src/AIModel/AIAircraft.cxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIBase.cxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIBase.hxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIManager.cxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIMultiplayer.cxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIStatic.cxx
Maik Justus,
Here is a patch for two bugs in the AI/multiplayer part:
1. Cannot find model file *.ac error message (was only a false message,
anything worked correctly, the model was loaded from the correct path
afterwards).
2. Often many multiplayer aircrafts are missing in the property-tree.
(but I need them for aerotowing). There is still another bug: The
property in some circumstances seems not to be cleaned up after logout
of a multiplayer. I have added a workaround for this, but I don't now,
if it 100% works (should have no side effects, just aerotow would not
work sometimes). For testing I need more traffic on the mp-server.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-01-13_10:04:28 (mfranz)
/var/cvs/FlightGear-0.9/source/src/AIModel/AIAircraft.cxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIAircraft.hxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIBallistic.cxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIBallistic.hxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AICarrier.cxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AICarrier.hxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIMultiplayer.cxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIMultiplayer.hxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIShip.cxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIShip.hxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIStatic.cxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIStatic.hxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIStorm.cxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIStorm.hxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIThermal.cxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIThermal.hxx
Maik JUSTUS: fix bug in previous commit
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-01-13_10:19:03 (mfranz)
/var/cvs/FlightGear-0.9/source/src/AIModel/AIAircraft.cxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIAircraft.hxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIBallistic.cxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIBallistic.hxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIBase.cxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIBase.hxx
Maik JUSTUS:
"""
Here is a patch for two bugs in the AI/multiplayer part:
1. Cannot find model file *.ac error message (was only a false message,
anything worked correctly, the model was loaded from the correct path
afterwards).
2. Often many multiplayer aircrafts are missing in the property-tree.
(but I need them for aerotowing). There is still another bug: The
property in some circumstances seems not to be cleaned up after logout
of a multiplayer. I have added a workaround for this, but I don't now,
if it 100% works (should have no side effects, just aerotow would not
work sometimes). For testing I need more traffic on the mp-server.
"""
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-01-13_10:19:04 (mfranz)
/var/cvs/FlightGear-0.9/source/src/AIModel/AICarrier.cxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AICarrier.hxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIManager.cxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIMultiplayer.cxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIMultiplayer.hxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIShip.cxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIShip.hxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIStatic.cxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIStatic.hxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIStorm.cxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIStorm.hxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIThermal.cxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIThermal.hxx
Maik JUSTUS:
"""
Here is a patch for two bugs in the AI/multiplayer part:
1. Cannot find model file *.ac error message (was only a false message,
anything worked correctly, the model was loaded from the correct path
afterwards).
2. Often many multiplayer aircrafts are missing in the property-tree.
(but I need them for aerotowing). There is still another bug: The
property in some circumstances seems not to be cleaned up after logout
of a multiplayer. I have added a workaround for this, but I don't now,
if it 100% works (should have no side effects, just aerotow would not
work sometimes). For testing I need more traffic on the mp-server.
"""
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-01-13_13:17:58 (mfranz)
/var/cvs/FlightGear-0.9/source/src/Scripting/NasalSys.cxx
let Nasal's fgcommand() return C++ return value (0 -> failure, 1 -> success)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-01-13_13:18:03 (mfranz)
/var/cvs/FlightGear-0.9/source/src/Scripting/NasalSys.cxx
let Nasal's fgcommand() return C++ return value (0 -> failure, 1 -> success)
2f585eeea02e2c79d7b1d8c4963bae2d
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