On Fri 20 April 2007 12:29, Anders Gidenstam wrote: > On Fri, 20 Apr 2007, Yurik V. Nikiforoff wrote: > > Please, no. > > controls.adjPropeller will change value > > of /controls/engines/engine/propeller-pitch, but it property has > > controlled > > by automatic pitch subsystem (see prop_handler() from an2.nas). > > I think you can (and are strongly encouraged to) override/redefine > controls.adjPropeller to do the appropriate thing for your aircraft. > That way the user does not have to add aircraft specific functions to his > local keyboard and joystick configuration. > > (Btw. if done this way I think we'd get the appropriate mapping of n/N for > free..) > > Cheers, > > Anders
As far as i know, JSBSIm in a generic way does not manage anything else than an automatic variable pitch propeller tuned according to a defined constant speed propeller. So any manual tunning with N/n or anything else does not operate. Anyhow if one, who develop a model within JSBSim and want a manual pitch propeller, there is a trick just comment out the lines which contains <minpitch> </minpitch> <maxpitch> </maxpitch> into Propeller .xml file And you will be able to tune manualy the pitch Regards -- GĂ©rard ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel