Hi,

Hi,

Windows XP Nvidea GeForce 5200 ( the weakest); 512 Mb
RAM, 2.8 GHZ.

Plib: 25- 42 fps
OSG: 19-37 fps 

OSG-Compilation from the 04-18-2007, used the standart
aircrafts. With the ufo I can get fps fom 42 to 51. 

Much improvement since the beginning of OSG in FGFS

Seems that it is depending on the operating system.

I don't think that is a "believ" if you use Plib or
OSG - wasn't FlightGear originally made for Plib? So
there might be still a lot of rubbish, which do
actually slower the simulation. 
I can still remember when I start with the
release-version 0.9.10 - the fps was horrible. But the
developement went on, I could use the CVS-versions and
the fps increased- lots of clearence was made in this
time. 

I don't think that a complete change of the
renderengine can made in a few months ....

just my two cents
HHS
--- John Wojnaroski <[EMAIL PROTECTED]> schrieb:

> Hi,
> 
> Is there any info/data on FG frame rates with OSG
> vis-a-vis previous 
> plib versions running on comparable hardware?
> 
> Running with the 23 Apr release of OSG and the
> latest FG/SG software I'm 
> seeing frame rates around 22 fps.  The same
> configuration at KSFO with 
> plib and the 0.9.10 release produces ~65fps. 
> 
> I thought that while the initial performance of
> OSG/FG when first 
> released was much slower there had been significant
> improvements over 
> the course of the last few months??  Still a
> believer in OSG, would just 
> like to see a bit higher frame rate.  Might the
> hardware requirements be 
> a bit higher? 
> 
> Wonderng if I might be missing some subtle points or
> optimizations in 
> configuring the graphics systems for OSG? Running
> with Debian X, linux 
> 2.6.17, and the latest Nvidia driver.
> 
> Regards
> John W.
> 
> 
>
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