On Sat, 2007-05-12 at 11:06 -0500, James Palmer wrote:
> Thanks for the input Harald.
> 
> -I'm going more away from Solution #2 and more toward Solution #1.

James,

Correct me if I'm wrong, but doesn't Solution #1 require the server to
run the FDM therefor preventing anyone but the server owner from
adjusting the FDM at all?  Also if the server owner doesn't / won't add
new FDMs we're stuck with using whatever FDMs they feel like adding?  

While this may be a good thing from a gaming perspective I believe it
would be a very bad thing from an overall open source/flightgear
perspective. There are several interesting military aircraft available
for FGFS that either aren't GPL-able or not part of the base package for
other reasons.

How will this scale when we have 20+ aircraft flying around each
spawning multiple sub-models/AI aircraft the server is also responsible
for tracking?

The number one rule for any pilot (fighter or otherwise) is:
    FLY THE AIRPLANE
If you don't (can't) do that nothing else matters.  Offloading the FDM
to another computer subject to server lag is not a good idea.

Thanks,

Ron



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