On Sat, 2007-05-12 at 11:06 -0500, James Palmer wrote: > Thanks for the input Harald. > > -I'm going more away from Solution #2 and more toward Solution #1.
James, Correct me if I'm wrong, but doesn't Solution #1 require the server to run the FDM therefor preventing anyone but the server owner from adjusting the FDM at all? Also if the server owner doesn't / won't add new FDMs we're stuck with using whatever FDMs they feel like adding? While this may be a good thing from a gaming perspective I believe it would be a very bad thing from an overall open source/flightgear perspective. There are several interesting military aircraft available for FGFS that either aren't GPL-able or not part of the base package for other reasons. How will this scale when we have 20+ aircraft flying around each spawning multiple sub-models/AI aircraft the server is also responsible for tracking? The number one rule for any pilot (fighter or otherwise) is: FLY THE AIRPLANE If you don't (can't) do that nothing else matters. Offloading the FDM to another computer subject to server lag is not a good idea. Thanks, Ron ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel