Melchior > Sent: 08 November 2007 11:48 > To: flightgear-devel@lists.sourceforge.net > Subject: Re: [Flightgear-devel] view handling news > > > * Vivian Meazza -- Thursday 08 November 2007: > > The model-view with multiplayer has been tested here and works very > > well. > > What doesn't work well yet is Nasal based chase view in > replay mode (fixed on my disk), and model view in fg/osg > (fixed on my disk). Replay is firmly off here (creates too much jitter - I can live without it), and I haven't tested the new chase view. FG/OSG is barely usable here, and the jitter fixes which work so well in pilb seem to have no effect on osg, but I haven't given it a fair test yet. > > Well done Melchior > > Thanks. That's just the beginning. Once the remaining jitter > problems are solved the only limiting factor is our fantasy. ;-) >
Just a back-seat view would do me for starters - I can come up with more I expect. V. ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel