On Mon, 19 Nov 2007 20:46:31 -0500 Barry Fawthrop <[EMAIL PROTECTED]> wrote:
> Hi All > > How does one go about adding features to a model > > EG Citation-Bravo I wish to "activate or add": > (a) cockpit lights that come on and off > (b) cabin lights when viewing from the chase or outside viewpoint > (c) Landing Lights that light up the runway if landing at night > (d) Nav lights (blinking red) and the port and starboard > (e) Beacon lights top and bottom. > > I have found the controls/lighting/nav-lights/ property > And other such properties from the File Menu > > In the Citation Bravo the RGB graphic (/panels/panel1.rgb) > For the switch panel with the DC Power, Engine Start, AntiIce, etc.. has > empty black circles. > > Yet when you load the aircraft you see that it has toggle switches that > don't work I wish to make them work. > > (a) How did the switches get added? I don't see them in the > Citation-Bravo-Panel.xml which is where I guessing they need to be added. > > > Also what is odd is the graphic has the DC Volt meter , Blank and DC Amps > meter. Yet when loaded they appear as holes in the flight deck? > > > Also If you add a switch > <action> > <name>Nav Lights</name> > <switch>1</switch> > <x>-360</x> ANYthing less than 360 goes behind the panel not on top > <y>-345</y> > <w>10</w> > <h>10</h> > <binding> > <command>property-adjust</command> > <property>controls/lighting/nav-lights</property> > <button>0</button> > </binding> > </action> > > > > I have read the Creating instruments for FG and the 747 and Bravo XML files > I follow but I'm not quite sure how to put it all together. > > > I would love some advice, if possible > All changes will be submitted back to the community > > > Thanks All > > Barry a.k.a TheBear Hi Barry , The first step I guess would be to ask the author of the Bravo (me) ;) It sounds like you have an older (or broken ) version ... is this from CVS ? Work on the Bravo slowed down because I haven't found an acceptable way to do the Primus displays .. to display FMS or Nav text info I have to combine 2d and 3d methods ... But it's a long way from finished (to my satisfaction) . I would prefer my aircraft not be modified and commited without me knowing about it , and that probably goes for anyone else's aircraft .... But that said , I'd be happy to have some help and ideas. At the moment , it has no cabin or cockpit lighting , but the best way to do that would be a <material> animation in the /Models/Bravo.xml file Landing lights cant light up the runway yet , but sound like some have had some success with the OSG version ... sort of The red and green nav lights dont blink .... at least Ive never read any documentation confirming that , and none of the aircraft that fly over here do... It has a red tail beacon .... I havent seen any photos of one with a belly beacon ... so I cant confirm that one ... All my information for the Bravo comes from the Bravo Training Manual , and the Pri mus1000 manual , and I'm very picky about accuracy ... if the real aircraft doesn't have it , then the FG version certainly doesnt .... This probably isn't very helpful , but if you want to experiment you should get the CVS version , its a bit more up to date , (and still needs tons of work). It has the light switches working , an engine startup tutorial , etc , Contact me if you have further questions , I'll help any way I can . Cheers P.S. and I hope I didn't discourage you , I just dont like surprises ;) Syd&Sandy <[EMAIL PROTECTED]> ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel