Hi Gijs,
This cannot be solved using asynchronous procedures ? Or there any plan to
make this asynchronous ? With this, the lag occurs only in the server and the
user will not affected by this.
Tks,
Cleber.
Gijs de Rooy <[EMAIL PROTECTED]> escreveu: .hmmessage P { margin:0px;
padding:0px } body.hmmessage { FONT-SIZE: 10pt; FONT-FAMILY:Tahoma } Hi Cleber,
Every pc will experience some lag when the MP-server is bussy.
When there is a great number of pilots online the lag will be
larger.
There are periods that I've got about every 5 minutes a few
seconds lag. The servers isn't calculated at this amount of
pilots I think.
Gijs
---------------------------------
Date: Mon, 21 Jan 2008 15:22:46 -0300
From: [EMAIL PROTECTED]
To: flightgear-devel@lists.sourceforge.net
Subject: [Flightgear-devel] Lags only in multiplayer mode
Hello,
Me and my friends having several lags when using FG in multiplayer mode,
because low internet speed(dial-up connection) or fully network usage(occurs
for me even network usage is 90% or above) .
I believe this is in the procedure for send/receive position and aircraft
data.
My machine:
CPU Intel P4 3.0Ghz 2Gb RAM
Nvidia GeForce 6600 DVI 256Mb
DSL Cable connection 1000kbps down/512kbps up
Regards,
Cleber Santz
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