Hello,

I am experiencing a drastic reduction in framerate, when approaching Nimitz in an airplane. As soon as it is "in sight" (i.e. is getting cached for display, I guess) the framerate drops from about 40 to about 5 and the game is no longer playable. "In sight" also means when directly starting from KSFO into Nimitz' direction. When the Nimitz is out of sight again the framerate normalizes. This can either be done by passing by or turning.

I think there might be something wrong with the Nimitz implementation!?
Can anyone confirm this behaviour?

I am using up-to-date versions of every lib from SVN/CVS and flightgear CVS head, as well.


Regards,

Tobias
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