Hello developers,

I am not new with FG. Not so long time ago I finished to build new Sim setup
and discovered with it some strage things (read 'bugs':)
The setup is:

*Master machine:*
P4 2.6 GHz, 1GRAM, NVidia 7600GTS on AGP with 512MVRAM.
Connected directly to two monitors (lower row). 1280x1024x32 each.
Running FG 1.0.0 from network attached storage over Win2K.
CH Yoke and pedals connected as well.

*Slave machine:*
P2 3.0GHz Dual core, 2GRAM, NVidia 8600GT on PCI-e with 512MVRAM.
Connected to three monitors via Matrox TripleHead2Go Analog (upper
row). 1280x1024x32 each.
 Running FG 1.0.0 from network attached storage over WinXP.

Overall the setup works and can be seen on video
http://www.youtube.com/watch?v=Y1-siAMojSM

The most annoying problem with this setup is:
On "high" speed on ground (i.e. before take off) OR on low altitude 200-600
feet (before landing) the slave machine totally freezes.
Tested on few models: C172, PC7, A-10.
In some cases on higher altitude the displaying on slave machine revives.
Exit from FG on master machine during the flight, when slave is connected
and stuck, causes to slave to show "last picture".

Matrox TripleHead2Go doesn't influence the process. The same happens with
one upper screen as well.
Frame rate is high enough on both machines - 50-60 fps.

I wonder if somebody can help me to make this setup fully working.

Thanks in advance,
igrowing.

P.S. Actually I have at least 2 more problems... Just I don't want to dump
here all the problems together. Described problem is the most hard and
important IMHO.
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